From 36749c358d85dd0bc7f1e4a36a0b607fc0f724d5 Mon Sep 17 00:00:00 2001 From: Thog Date: Wed, 22 Apr 2020 06:10:27 +0200 Subject: SurfaceFlinger v2 (#981) * Rewrite SurfaceFlinger Reimplement accurately SurfaceFlinger (based on my 8.1.0 reversing of it) TODO: support swap interval properly and reintroduce disabled "game vsync" support. * Some fixes for SetBufferCount * uncomment a test from last commit * SurfaceFlinger: don't free the graphic buffer in SetBufferCount * SurfaceFlinger: Implement swap interval correctly * SurfaceFlinger: Reintegrate Game VSync toggle * SurfaceFlinger: do not push a fence on buffer release on the consumer side * Revert "SurfaceFlinger: do not push a fence on buffer release on the consumer side" This reverts commit 586b52b0bfab2d11f361f4b59ab7b7141020bbad. * Make the game vsync toggle work dynamically again * Unregister producer's Binder object when closing layer * Address ripinperi's comments * Add a timeout on syncpoint wait operation Syncpoint aren't supposed to be waited on for more than a second. This effectively workaround issues caused by not having a channel scheduling in place yet. PS: Also introduce Android WaitForever warning about fence being not signaled for 3s * Fix a print of previous commit * Address Ac_K's comments * Address gdkchan's comments * Address final comments --- Ryujinx.HLE/HOS/Horizon.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'Ryujinx.HLE/HOS/Horizon.cs') diff --git a/Ryujinx.HLE/HOS/Horizon.cs b/Ryujinx.HLE/HOS/Horizon.cs index 7f7fd4c6..d9dfb4b2 100644 --- a/Ryujinx.HLE/HOS/Horizon.cs +++ b/Ryujinx.HLE/HOS/Horizon.cs @@ -66,6 +66,8 @@ namespace Ryujinx.HLE.HOS internal Switch Device { get; private set; } + internal SurfaceFlinger SurfaceFlinger { get; private set; } + public SystemStateMgr State { get; private set; } internal bool KernelInitialized { get; private set; } @@ -268,6 +270,8 @@ namespace Ryujinx.HLE.HOS DatabaseImpl.Instance.InitializeDatabase(device); HostSyncpoint = new NvHostSyncpt(device); + + SurfaceFlinger = new SurfaceFlinger(device); } public void LoadCart(string exeFsDir, string romFsFile = null) @@ -850,6 +854,8 @@ namespace Ryujinx.HLE.HOS { _isDisposed = true; + SurfaceFlinger.Dispose(); + KProcess terminationProcess = new KProcess(this); KThread terminationThread = new KThread(this); @@ -873,12 +879,6 @@ namespace Ryujinx.HLE.HOS terminationThread.Start(); - // Signal the vsync event to avoid issues of KThread waiting on it. - if (Device.EnableDeviceVsync) - { - Device.VsyncEvent.Set(); - } - // Destroy nvservices channels as KThread could be waiting on some user events. // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade. INvDrvServices.Destroy(); -- cgit v1.2.3