From 35e561276648ecfd828cfa4883d95f26959100c6 Mon Sep 17 00:00:00 2001 From: jduncanator <1518948+jduncanator@users.noreply.github.com> Date: Thu, 14 Nov 2019 16:18:44 +1100 Subject: Implement a rudimentary applets system (#804) * Implement Player Select applet * Initialize the Horizon system reference * Tidy up namespaces * Resolve nits * Resolve nits * Rename stack to queue * Implement an applet FIFO * Remove debugging log * Log applet creation events * Reorganise AppletFifo * More reorganisation * Final changes --- .../HOS/Applets/PlayerSelect/PlayerSelectApplet.cs | 55 ++++++++++++++++++++++ .../HOS/Applets/PlayerSelect/PlayerSelectResult.cs | 8 ++++ 2 files changed, 63 insertions(+) create mode 100644 Ryujinx.HLE/HOS/Applets/PlayerSelect/PlayerSelectApplet.cs create mode 100644 Ryujinx.HLE/HOS/Applets/PlayerSelect/PlayerSelectResult.cs (limited to 'Ryujinx.HLE/HOS/Applets/PlayerSelect') diff --git a/Ryujinx.HLE/HOS/Applets/PlayerSelect/PlayerSelectApplet.cs b/Ryujinx.HLE/HOS/Applets/PlayerSelect/PlayerSelectApplet.cs new file mode 100644 index 00000000..7658c6db --- /dev/null +++ b/Ryujinx.HLE/HOS/Applets/PlayerSelect/PlayerSelectApplet.cs @@ -0,0 +1,55 @@ +using Ryujinx.HLE.HOS.Services.Account.Acc; +using Ryujinx.HLE.HOS.Services.Am.AppletAE; +using System; +using System.IO; + +namespace Ryujinx.HLE.HOS.Applets +{ + internal class PlayerSelectApplet : IApplet + { + private Horizon _system; + + private AppletFifo _inputData; + private AppletFifo _outputData; + + public event EventHandler AppletStateChanged; + + public PlayerSelectApplet(Horizon system) + { + _system = system; + } + + public ResultCode Start(AppletFifo inData, AppletFifo outData) + { + _inputData = inData; + _outputData = outData; + + // TODO(jduncanator): Parse PlayerSelectConfig from input data + _outputData.Push(BuildResponse()); + + AppletStateChanged?.Invoke(this, null); + + return ResultCode.Success; + } + + public ResultCode GetResult() + { + return ResultCode.Success; + } + + private byte[] BuildResponse() + { + UserProfile currentUser = _system.State.Account.LastOpenedUser; + + using (MemoryStream stream = new MemoryStream()) + using (BinaryWriter writer = new BinaryWriter(stream)) + { + writer.Write((ulong)PlayerSelectResult.Success); + + currentUser.UserId.Write(writer); + + return stream.ToArray(); + } + } + } +} diff --git a/Ryujinx.HLE/HOS/Applets/PlayerSelect/PlayerSelectResult.cs b/Ryujinx.HLE/HOS/Applets/PlayerSelect/PlayerSelectResult.cs new file mode 100644 index 00000000..682e094e --- /dev/null +++ b/Ryujinx.HLE/HOS/Applets/PlayerSelect/PlayerSelectResult.cs @@ -0,0 +1,8 @@ +namespace Ryujinx.HLE.HOS.Applets +{ + enum PlayerSelectResult : ulong + { + Success = 0, + Failure = 2 + } +} -- cgit v1.2.3