From 9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Tue, 30 Oct 2018 19:43:02 -0600 Subject: Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) * Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment --- Ryujinx.Graphics/Texture/TextureHelper.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Ryujinx.Graphics/Texture/TextureHelper.cs') diff --git a/Ryujinx.Graphics/Texture/TextureHelper.cs b/Ryujinx.Graphics/Texture/TextureHelper.cs index 9e966e6b..6ac91d8b 100644 --- a/Ryujinx.Graphics/Texture/TextureHelper.cs +++ b/Ryujinx.Graphics/Texture/TextureHelper.cs @@ -27,16 +27,16 @@ namespace Ryujinx.Graphics.Texture } } - public static (AMemory Memory, long Position) GetMemoryAndPosition( - IAMemory Memory, - long Position) + public static (MemoryManager Memory, long Position) GetMemoryAndPosition( + IMemory Memory, + long Position) { if (Memory is NvGpuVmm Vmm) { return (Vmm.Memory, Vmm.GetPhysicalAddress(Position)); } - return ((AMemory)Memory, Position); + return ((MemoryManager)Memory, Position); } } } -- cgit v1.2.3