From c86aacde76b5f8e503e2b412385c8491ecc86b3b Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 3 Dec 2018 00:38:47 -0200 Subject: NVDEC implementation using FFmpeg (#443) * Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec --- Ryujinx.Graphics/Texture/LinearSwizzle.cs | 19 ------------------- 1 file changed, 19 deletions(-) delete mode 100644 Ryujinx.Graphics/Texture/LinearSwizzle.cs (limited to 'Ryujinx.Graphics/Texture/LinearSwizzle.cs') diff --git a/Ryujinx.Graphics/Texture/LinearSwizzle.cs b/Ryujinx.Graphics/Texture/LinearSwizzle.cs deleted file mode 100644 index ef468e27..00000000 --- a/Ryujinx.Graphics/Texture/LinearSwizzle.cs +++ /dev/null @@ -1,19 +0,0 @@ -namespace Ryujinx.Graphics.Texture -{ - class LinearSwizzle : ISwizzle - { - private int Pitch; - private int Bpp; - - public LinearSwizzle(int Pitch, int Bpp) - { - this.Pitch = Pitch; - this.Bpp = Bpp; - } - - public int GetSwizzleOffset(int X, int Y) - { - return X * Bpp + Y * Pitch; - } - } -} \ No newline at end of file -- cgit v1.2.3