From 26be1cb4e285ed275ee885ec398833b02345a0e7 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 24 Apr 2019 20:09:01 -0300 Subject: Implement gl_ClipDistance on the shader generator (#680) * Implement gl_ClipDistance on the shader generator, do not return the undef name for unknown built-in attributes * Handle unknown attribute loads aswell --- .../Shader/Translation/AttributeConsts.cs | 34 +++++++++++++--------- 1 file changed, 21 insertions(+), 13 deletions(-) (limited to 'Ryujinx.Graphics/Shader/Translation') diff --git a/Ryujinx.Graphics/Shader/Translation/AttributeConsts.cs b/Ryujinx.Graphics/Shader/Translation/AttributeConsts.cs index ae3e361c..0fd16ce8 100644 --- a/Ryujinx.Graphics/Shader/Translation/AttributeConsts.cs +++ b/Ryujinx.Graphics/Shader/Translation/AttributeConsts.cs @@ -2,19 +2,27 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation { static class AttributeConsts { - public const int Layer = 0x064; - public const int PointSize = 0x06c; - public const int PositionX = 0x070; - public const int PositionY = 0x074; - public const int PositionZ = 0x078; - public const int PositionW = 0x07c; - public const int PointCoordX = 0x2e0; - public const int PointCoordY = 0x2e4; - public const int TessCoordX = 0x2f0; - public const int TessCoordY = 0x2f4; - public const int InstanceId = 0x2f8; - public const int VertexId = 0x2fc; - public const int FrontFacing = 0x3fc; + public const int Layer = 0x064; + public const int PointSize = 0x06c; + public const int PositionX = 0x070; + public const int PositionY = 0x074; + public const int PositionZ = 0x078; + public const int PositionW = 0x07c; + public const int ClipDistance0 = 0x2c0; + public const int ClipDistance1 = 0x2c4; + public const int ClipDistance2 = 0x2c8; + public const int ClipDistance3 = 0x2cc; + public const int ClipDistance4 = 0x2d0; + public const int ClipDistance5 = 0x2d4; + public const int ClipDistance6 = 0x2d8; + public const int ClipDistance7 = 0x2dc; + public const int PointCoordX = 0x2e0; + public const int PointCoordY = 0x2e4; + public const int TessCoordX = 0x2f0; + public const int TessCoordY = 0x2f4; + public const int InstanceId = 0x2f8; + public const int VertexId = 0x2fc; + public const int FrontFacing = 0x3fc; public const int UserAttributesCount = 32; public const int UserAttributeBase = 0x80; -- cgit v1.2.3