From b2b736abc2569ab5d8199da666aef8d8394844a0 Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Mon, 1 Jul 2019 21:39:22 -0500 Subject: Misc cleanup (#708) * Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing --- .../Shader/StructuredIr/StructuredProgramContext.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs') diff --git a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs b/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs index e1f0503a..5d6ff890 100644 --- a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs +++ b/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs @@ -65,8 +65,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr private void LookForDoWhileStatements(BasicBlock block) { - //Check if we have any predecessor whose index is greater than the - //current block, this indicates a loop. + // Check if we have any predecessor whose index is greater than the + // current block, this indicates a loop. bool done = false; foreach (BasicBlock predecessor in block.Predecessors.OrderByDescending(x => x.Index)) @@ -146,9 +146,9 @@ namespace Ryujinx.Graphics.Shader.StructuredIr { AddNode(gotoTempAsg); - //For block 0, we don't need to add the extra "reset" at the beggining, - //because it is already the first node to be executed on the shader, - //so it is reset to false by the "local" assignment anyway. + // For block 0, we don't need to add the extra "reset" at the beginning, + // because it is already the first node to be executed on the shader, + // so it is reset to false by the "local" assignment anyway. if (block.Index != 0) { Info.MainBlock.AddFirst(Assign(gotoTempAsg.Destination, Const(IrConsts.False))); -- cgit v1.2.3