From 6b23a2c125b9c48b5ebea92716004ef68698bb0f Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 17 Apr 2019 20:57:08 -0300 Subject: New shader translator implementation (#654) * Start implementing a new shader translator * Fix shift instructions and a typo * Small refactoring on StructuredProgram, move RemovePhis method to a separate class * Initial geometry shader support * Implement TLD4 * Fix -- There's no negation on FMUL32I * Add constant folding and algebraic simplification optimizations, nits * Some leftovers from constant folding * Avoid cast for constant assignments * Add a branch elimination pass, and misc small fixes * Remove redundant branches, add expression propagation and other improvements on the code * Small leftovers -- add missing break and continue, remove unused properties, other improvements * Add null check to handle empty block cases on block visitor * Add HADD2 and HMUL2 half float shader instructions * Optimize pack/unpack sequences, some fixes related to half float instructions * Add TXQ, TLD, TLDS and TLD4S shader texture instructions, and some support for bindless textures, some refactoring on codegen * Fix copy paste mistake that caused RZ to be ignored on the AST instruction * Add workaround for conditional exit, and fix half float instruction with constant buffer * Add missing 0.0 source for TLDS.LZ variants * Simplify the switch for TLDS.LZ * Texture instructions related fixes * Implement the HFMA instruction, and some misc. fixes * Enable constant folding on UnpackHalf2x16 instructions * Refactor HFMA to use OpCode* for opcode decoding rather than on the helper methods * Remove the old shader translator * Remove ShaderDeclInfo and other unused things * Add dual vertex shader support * Add ShaderConfig, used to pass shader type and maximum cbuffer size * Move and rename some instruction enums * Move texture instructions into a separate file * Move operand GetExpression and locals management to OperandManager * Optimize opcode decoding using a simple list and binary search * Add missing condition for do-while on goto elimination * Misc. fixes on texture instructions * Simplify TLDS switch * Address PR feedback, and a nit --- .../Shader/IntermediateRepresentation/PhiNode.cs | 94 ++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 Ryujinx.Graphics/Shader/IntermediateRepresentation/PhiNode.cs (limited to 'Ryujinx.Graphics/Shader/IntermediateRepresentation/PhiNode.cs') diff --git a/Ryujinx.Graphics/Shader/IntermediateRepresentation/PhiNode.cs b/Ryujinx.Graphics/Shader/IntermediateRepresentation/PhiNode.cs new file mode 100644 index 00000000..13ff41bd --- /dev/null +++ b/Ryujinx.Graphics/Shader/IntermediateRepresentation/PhiNode.cs @@ -0,0 +1,94 @@ +using System.Collections.Generic; + +namespace Ryujinx.Graphics.Shader.IntermediateRepresentation +{ + class PhiNode : INode + { + private Operand _dest; + + public Operand Dest + { + get => _dest; + set => _dest = AssignDest(value); + } + + private HashSet _blocks; + + private class PhiSource + { + public BasicBlock Block { get; } + public Operand Operand { get; set; } + + public PhiSource(BasicBlock block, Operand operand) + { + Block = block; + Operand = operand; + } + } + + private List _sources; + + public int SourcesCount => _sources.Count; + + public PhiNode(Operand dest) + { + _blocks = new HashSet(); + + _sources = new List(); + + dest.AsgOp = this; + + Dest = dest; + } + + private Operand AssignDest(Operand dest) + { + if (dest != null && dest.Type == OperandType.LocalVariable) + { + dest.AsgOp = this; + } + + return dest; + } + + public void AddSource(BasicBlock block, Operand operand) + { + if (_blocks.Add(block)) + { + if (operand.Type == OperandType.LocalVariable) + { + operand.UseOps.Add(this); + } + + _sources.Add(new PhiSource(block, operand)); + } + } + + public Operand GetSource(int index) + { + return _sources[index].Operand; + } + + public BasicBlock GetBlock(int index) + { + return _sources[index].Block; + } + + public void SetSource(int index, Operand source) + { + Operand oldSrc = _sources[index].Operand; + + if (oldSrc != null && oldSrc.Type == OperandType.LocalVariable) + { + oldSrc.UseOps.Remove(this); + } + + if (source.Type == OperandType.LocalVariable) + { + source.UseOps.Add(this); + } + + _sources[index].Operand = source; + } + } +} \ No newline at end of file -- cgit v1.2.3