From b2b736abc2569ab5d8199da666aef8d8394844a0 Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Mon, 1 Jul 2019 21:39:22 -0500 Subject: Misc cleanup (#708) * Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing --- .../Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs') diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs index 79f80057..8b5257fc 100644 --- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs +++ b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs @@ -69,8 +69,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions arrayIndexElem = pCount++; } - //The sampler 1D shadow overload expects a - //dummy value on the middle of the vector, who knows why... + // The sampler 1D shadow overload expects a + // dummy value on the middle of the vector, who knows why... bool hasDummy1DShadowElem = texOp.Type == (TextureType.Texture1D | TextureType.Shadow); if (hasDummy1DShadowElem) @@ -83,8 +83,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions pCount++; } - //On textureGather*, the comparison value is - //always specified as an extra argument. + // On textureGather*, the comparison value is + // always specified as an extra argument. bool hasExtraCompareArg = isShadow && isGather; if (pCount == 5) @@ -199,8 +199,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions Append(Src(VariableType.F32)); } - //textureGather* optional extra component index, - //not needed for shadow samplers. + // textureGather* optional extra component index, + // not needed for shadow samplers. if (isGather && !isShadow) { Append(Src(VariableType.S32)); -- cgit v1.2.3