From d2bb458b51bbcbc097f8f53ac2a3b8b15a723a45 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 17 Nov 2018 02:01:31 -0200 Subject: Improved GPU command lists decoding (#499) * Better implementation of the DMA pusher, misc fixes * Remove some debug code * Correct RGBX8 format * Add support for linked Texture Sampler Control * Attempt to fix upside down screen issue --- Ryujinx.Graphics/NvGpuEngine3dReg.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Ryujinx.Graphics/NvGpuEngine3dReg.cs') diff --git a/Ryujinx.Graphics/NvGpuEngine3dReg.cs b/Ryujinx.Graphics/NvGpuEngine3dReg.cs index bd61602b..c229e6c2 100644 --- a/Ryujinx.Graphics/NvGpuEngine3dReg.cs +++ b/Ryujinx.Graphics/NvGpuEngine3dReg.cs @@ -36,6 +36,7 @@ namespace Ryujinx.Graphics ZetaHoriz = 0x48a, ZetaVert = 0x48b, ZetaArrayMode = 0x48c, + LinkedTsc = 0x48d, DepthTestEnable = 0x4b3, BlendIndependent = 0x4b9, DepthWriteEnable = 0x4ba, @@ -57,6 +58,7 @@ namespace Ryujinx.Graphics StencilFrontFuncRef = 0x4e5, StencilFrontFuncMask = 0x4e6, StencilFrontMask = 0x4e7, + ScreenYControl = 0x4eb, VertexArrayElemBase = 0x50d, VertexArrayInstBase = 0x50e, ZetaEnable = 0x54e, -- cgit v1.2.3