From b2b736abc2569ab5d8199da666aef8d8394844a0 Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Mon, 1 Jul 2019 21:39:22 -0500 Subject: Misc cleanup (#708) * Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing --- Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs') diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs index d42dca28..b6dae2a3 100644 --- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs @@ -204,10 +204,10 @@ namespace Ryujinx.Graphics.Graphics3d dstBlitX + dstBlitW, dstBlitY + dstBlitH); - //Do a guest side copy aswell. This is necessary when - //the texture is modified by the guest, however it doesn't - //work when resources that the gpu can write to are copied, - //like framebuffers. + // Do a guest side copy as well. This is necessary when + // the texture is modified by the guest, however it doesn't + // work when resources that the gpu can write to are copied, + // like framebuffers. // FIXME: SUPPORT MULTILAYER CORRECTLY HERE (this will cause weird stuffs on the first layer) ImageUtils.CopyTexture( -- cgit v1.2.3