From fa70629fabbab5074640f55cb70f9d7d82cf91cb Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 3 Aug 2018 13:54:34 -0300 Subject: Fix for integer vertex attributes and iset bf flag (#323) --- Ryujinx.Graphics/Gal/Shader/ShaderDecodeAlu.cs | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'Ryujinx.Graphics/Gal/Shader') diff --git a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeAlu.cs b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeAlu.cs index 00f072f1..8486d8a7 100644 --- a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeAlu.cs +++ b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeAlu.cs @@ -871,11 +871,12 @@ namespace Ryujinx.Graphics.Gal.Shader private static void EmitSet(ShaderIrBlock Block, long OpCode, bool IsFloat, ShaderOper Oper) { - bool NegA = ((OpCode >> 43) & 1) != 0; - bool AbsB = ((OpCode >> 44) & 1) != 0; - bool BoolFloat = ((OpCode >> 52) & 1) != 0; - bool NegB = ((OpCode >> 53) & 1) != 0; - bool AbsA = ((OpCode >> 54) & 1) != 0; + bool NegA = ((OpCode >> 43) & 1) != 0; + bool AbsB = ((OpCode >> 44) & 1) != 0; + bool NegB = ((OpCode >> 53) & 1) != 0; + bool AbsA = ((OpCode >> 54) & 1) != 0; + + bool BoolFloat = ((OpCode >> (IsFloat ? 52 : 44)) & 1) != 0; ShaderIrNode OperA = GetOperGpr8(OpCode), OperB; -- cgit v1.2.3