From 3936c934482a587635bc5a1e47962551aeb53aeb Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 23 Feb 2018 21:59:38 -0300 Subject: Map heap on heap base region, fix for thread start on homebrew, add FCVTMU and FCVTPU (general) instructions, fix FMOV (higher 64 bits) encodings, improve emit code for FCVT* (general) instructions --- Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs') diff --git a/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs b/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs index 6bf17d09..5ae5e225 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OpenGLRenderer.cs @@ -3,7 +3,6 @@ using OpenTK.Graphics.OpenGL; using System; using System.Collections.Generic; - namespace Ryujinx.Graphics.Gal.OpenGL { public class OpenGLRenderer : IGalRenderer @@ -29,8 +28,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL private FrameBuffer FbRenderer; - public long FrameBufferPtr { get; set; } - public OpenGLRenderer() { VertexBuffers = new List(); @@ -58,7 +55,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL { ActionsQueue.Dequeue()(); } - } + } public void Render() { -- cgit v1.2.3