From 1f554c1093dde6a4d3ed80fae2675abfb6c12fac Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Sun, 3 Mar 2019 19:45:25 -0600 Subject: Do naming refactoring on Ryujinx.Graphics (#611) * Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files --- Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs | 55 ++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs (limited to 'Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs') diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs b/Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs new file mode 100644 index 00000000..58b3ace5 --- /dev/null +++ b/Ryujinx.Graphics/Gal/OpenGL/OglStreamBuffer.cs @@ -0,0 +1,55 @@ +using OpenTK.Graphics.OpenGL; +using System; + +namespace Ryujinx.Graphics.Gal.OpenGL +{ + class OglStreamBuffer : IDisposable + { + public int Handle { get; protected set; } + + public long Size { get; protected set; } + + protected BufferTarget Target { get; private set; } + + public OglStreamBuffer(BufferTarget target, long size) + { + Target = target; + Size = size; + + Handle = GL.GenBuffer(); + + GL.BindBuffer(target, Handle); + + GL.BufferData(target, (IntPtr)size, IntPtr.Zero, BufferUsageHint.StreamDraw); + } + + public void SetData(long size, IntPtr hostAddress) + { + GL.BindBuffer(Target, Handle); + + GL.BufferSubData(Target, IntPtr.Zero, (IntPtr)size, hostAddress); + } + + public void SetData(byte[] data) + { + GL.BindBuffer(Target, Handle); + + GL.BufferSubData(Target, IntPtr.Zero, (IntPtr)data.Length, data); + } + + public void Dispose() + { + Dispose(true); + } + + protected virtual void Dispose(bool disposing) + { + if (disposing && Handle != 0) + { + GL.DeleteBuffer(Handle); + + Handle = 0; + } + } + } +} -- cgit v1.2.3