From 9f1cf6458c78a42256b1f390f5b3b9159b00a7cb Mon Sep 17 00:00:00 2001 From: riperiperi Date: Sun, 19 Mar 2023 20:56:48 +0000 Subject: Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) * Initial implementation of migration between memory heaps - Missing OOM handling - Missing `_map` data safety when remapping - Copy may not have completed yet (needs some kind of fence) - Map may be unmapped before it is done being used. (needs scoped access) - SSBO accesses are all "writes" - maybe pass info in another way. - Missing keeping map type when resizing buffers (should this be done?) * Ensure migrated data is in place before flushing. * Fix issue where old waitable would be signalled. - There is a real issue where existing Auto<> references need to be replaced. * Swap bound Auto<> instances when swapping buffer backing * Fix conversion buffers * Don't try move buffers if the host has shared memory. * Make GPU methods return PinnedSpan with scope * Storage Hint * Fix stupidity * Fix rebase * Tweak rules Attempt to sidestep BOTW slowdown * Remove line * Migrate only when command buffers flush * Change backing swap log to debug * Address some feedback * Disallow backing swap when the flush lock is held by the current thread * Make PinnedSpan from ReadOnlySpan explicitly unsafe * Fix some small issues - Index buffer swap fixed - Allocate DeviceLocal buffers using a separate block list to images. * Remove alternative flags * Address feedback --- Ryujinx.Graphics.Vulkan/TextureView.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'Ryujinx.Graphics.Vulkan/TextureView.cs') diff --git a/Ryujinx.Graphics.Vulkan/TextureView.cs b/Ryujinx.Graphics.Vulkan/TextureView.cs index 264ecf5d..cd280d5f 100644 --- a/Ryujinx.Graphics.Vulkan/TextureView.cs +++ b/Ryujinx.Graphics.Vulkan/TextureView.cs @@ -531,7 +531,7 @@ namespace Ryujinx.Graphics.Vulkan return bitmap; } - public ReadOnlySpan GetData() + public PinnedSpan GetData() { BackgroundResource resources = _gd.BackgroundResources.Get(); @@ -539,15 +539,15 @@ namespace Ryujinx.Graphics.Vulkan { _gd.FlushAllCommands(); - return GetData(_gd.CommandBufferPool, resources.GetFlushBuffer()); + return PinnedSpan.UnsafeFromSpan(GetData(_gd.CommandBufferPool, resources.GetFlushBuffer())); } else { - return GetData(resources.GetPool(), resources.GetFlushBuffer()); + return PinnedSpan.UnsafeFromSpan(GetData(resources.GetPool(), resources.GetFlushBuffer())); } } - public ReadOnlySpan GetData(int layer, int level) + public PinnedSpan GetData(int layer, int level) { BackgroundResource resources = _gd.BackgroundResources.Get(); @@ -555,11 +555,11 @@ namespace Ryujinx.Graphics.Vulkan { _gd.FlushAllCommands(); - return GetData(_gd.CommandBufferPool, resources.GetFlushBuffer(), layer, level); + return PinnedSpan.UnsafeFromSpan(GetData(_gd.CommandBufferPool, resources.GetFlushBuffer(), layer, level)); } else { - return GetData(resources.GetPool(), resources.GetFlushBuffer(), layer, level); + return PinnedSpan.UnsafeFromSpan(GetData(resources.GetPool(), resources.GetFlushBuffer(), layer, level)); } } -- cgit v1.2.3