From ce92e8cd043c6beeca6969920bc5e3b8eff5f57a Mon Sep 17 00:00:00 2001 From: Mary-nyan Date: Thu, 1 Dec 2022 19:11:56 +0100 Subject: chore: Update Silk.NET to 2.16.0 (#3953) --- Ryujinx.Graphics.Vulkan/ShaderCollection.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Ryujinx.Graphics.Vulkan/ShaderCollection.cs') diff --git a/Ryujinx.Graphics.Vulkan/ShaderCollection.cs b/Ryujinx.Graphics.Vulkan/ShaderCollection.cs index bf2874d7..1694049c 100644 --- a/Ryujinx.Graphics.Vulkan/ShaderCollection.cs +++ b/Ryujinx.Graphics.Vulkan/ShaderCollection.cs @@ -82,14 +82,14 @@ namespace Ryujinx.Graphics.Vulkan stages |= 1u << shader.StageFlags switch { - ShaderStageFlags.ShaderStageFragmentBit => 1, - ShaderStageFlags.ShaderStageGeometryBit => 2, - ShaderStageFlags.ShaderStageTessellationControlBit => 3, - ShaderStageFlags.ShaderStageTessellationEvaluationBit => 4, + ShaderStageFlags.FragmentBit => 1, + ShaderStageFlags.GeometryBit => 2, + ShaderStageFlags.TessellationControlBit => 3, + ShaderStageFlags.TessellationEvaluationBit => 4, _ => 0 }; - if (shader.StageFlags == ShaderStageFlags.ShaderStageComputeBit) + if (shader.StageFlags == ShaderStageFlags.ComputeBit) { IsCompute = true; } -- cgit v1.2.3