From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001 From: Andrey Sukharev Date: Mon, 5 Dec 2022 16:47:39 +0300 Subject: Make structs readonly when applicable (#4002) * Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too --- Ryujinx.Graphics.Vulkan/MemoryAllocation.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Vulkan/MemoryAllocation.cs') diff --git a/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs b/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs index 04956e36..76de1296 100644 --- a/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs +++ b/Ryujinx.Graphics.Vulkan/MemoryAllocation.cs @@ -3,7 +3,7 @@ using System; namespace Ryujinx.Graphics.Vulkan { - struct MemoryAllocation : IDisposable + readonly struct MemoryAllocation : IDisposable { private readonly MemoryAllocatorBlockList _owner; private readonly MemoryAllocatorBlockList.Block _block; -- cgit v1.2.3