From 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 12 Jul 2020 00:07:01 -0300 Subject: New NVDEC and VIC implementation (#1384) * Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog --- Ryujinx.Graphics.Vic/Types/MatrixStruct.cs | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 Ryujinx.Graphics.Vic/Types/MatrixStruct.cs (limited to 'Ryujinx.Graphics.Vic/Types/MatrixStruct.cs') diff --git a/Ryujinx.Graphics.Vic/Types/MatrixStruct.cs b/Ryujinx.Graphics.Vic/Types/MatrixStruct.cs new file mode 100644 index 00000000..b9dcd8ff --- /dev/null +++ b/Ryujinx.Graphics.Vic/Types/MatrixStruct.cs @@ -0,0 +1,25 @@ +namespace Ryujinx.Graphics.Vic.Types +{ + struct MatrixStruct + { + private long _word0; + private long _word1; + private long _word2; + private long _word3; + + public int MatrixCoeff00 => _word0.ExtractSx(0, 20); + public int MatrixCoeff10 => _word0.ExtractSx(20, 20); + public int MatrixCoeff20 => _word0.ExtractSx(40, 20); + public int MatrixRShift => _word0.Extract(60, 4); + public int MatrixCoeff01 => _word1.ExtractSx(64, 20); + public int MatrixCoeff11 => _word1.ExtractSx(84, 20); + public int MatrixCoeff21 => _word1.ExtractSx(104, 20); + public bool MatrixEnable => _word1.Extract(127); + public int MatrixCoeff02 => _word2.ExtractSx(128, 20); + public int MatrixCoeff12 => _word2.ExtractSx(148, 20); + public int MatrixCoeff22 => _word2.ExtractSx(168, 20); + public int MatrixCoeff03 => _word3.ExtractSx(192, 20); + public int MatrixCoeff13 => _word3.ExtractSx(212, 20); + public int MatrixCoeff23 => _word3.ExtractSx(232, 20); + } +} -- cgit v1.2.3