From 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 12 Jul 2020 00:07:01 -0300 Subject: New NVDEC and VIC implementation (#1384) * Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog --- Ryujinx.Graphics.Vic/Image/Surface.cs | 46 +++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 Ryujinx.Graphics.Vic/Image/Surface.cs (limited to 'Ryujinx.Graphics.Vic/Image/Surface.cs') diff --git a/Ryujinx.Graphics.Vic/Image/Surface.cs b/Ryujinx.Graphics.Vic/Image/Surface.cs new file mode 100644 index 00000000..03767f8a --- /dev/null +++ b/Ryujinx.Graphics.Vic/Image/Surface.cs @@ -0,0 +1,46 @@ +using System; +using System.Runtime.CompilerServices; + +namespace Ryujinx.Graphics.Vic.Image +{ + struct Surface : IDisposable + { + private readonly int _bufferIndex; + + private readonly BufferPool _pool; + + public Pixel[] Data { get; } + + public int Width { get; } + public int Height { get; } + + public Surface(BufferPool pool, int width, int height) + { + _bufferIndex = pool.RentMinimum(width * height, out Pixel[] data); + _pool = pool; + Data = data; + Width = width; + Height = height; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public ushort GetR(int x, int y) => Data[y * Width + x].R; + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public ushort GetG(int x, int y) => Data[y * Width + x].G; + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public ushort GetB(int x, int y) => Data[y * Width + x].B; + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public ushort GetA(int x, int y) => Data[y * Width + x].A; + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public void SetR(int x, int y, ushort value) => Data[y * Width + x].R = value; + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public void SetG(int x, int y, ushort value) => Data[y * Width + x].G = value; + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public void SetB(int x, int y, ushort value) => Data[y * Width + x].B = value; + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public void SetA(int x, int y, ushort value) => Data[y * Width + x].A = value; + + public void Dispose() => _pool.Return(_bufferIndex); + } +} -- cgit v1.2.3