From 1bb08742c1df4ac1a9d4a5240fdf186db77bfbcc Mon Sep 17 00:00:00 2001 From: gdk Date: Sun, 13 Oct 2019 22:48:09 -0300 Subject: Calculate width from stride on texture copies --- Ryujinx.Graphics.Texture/LayoutConverter.cs | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'Ryujinx.Graphics.Texture') diff --git a/Ryujinx.Graphics.Texture/LayoutConverter.cs b/Ryujinx.Graphics.Texture/LayoutConverter.cs index 36ae522b..ef80144e 100644 --- a/Ryujinx.Graphics.Texture/LayoutConverter.cs +++ b/Ryujinx.Graphics.Texture/LayoutConverter.cs @@ -108,11 +108,8 @@ namespace Ryujinx.Graphics.Texture { int outOffs = 0; - int w = width; - int h = height; - - w = BitUtils.DivRoundUp(w, blockWidth); - h = BitUtils.DivRoundUp(h, blockHeight); + int w = BitUtils.DivRoundUp(width, blockWidth); + int h = BitUtils.DivRoundUp(height, blockHeight); int outStride = BitUtils.AlignUp(w * bytesPerPixel, AlignmentSize); -- cgit v1.2.3