From 7f8a3541eb4d4d64390c8dd5d3849ea4606c59fb Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 23 Jul 2022 11:53:14 -0300 Subject: Fix decoding of block after shader BRA.CC instructions without predicate (#3472) * Fix decoding of block after BRA.CC instructions without predicate * Shader cache version bump --- Ryujinx.Graphics.Shader/Translation/Rewriter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Shader/Translation') diff --git a/Ryujinx.Graphics.Shader/Translation/Rewriter.cs b/Ryujinx.Graphics.Shader/Translation/Rewriter.cs index d59da019..4d66597f 100644 --- a/Ryujinx.Graphics.Shader/Translation/Rewriter.cs +++ b/Ryujinx.Graphics.Shader/Translation/Rewriter.cs @@ -164,7 +164,7 @@ namespace Ryujinx.Graphics.Shader.Translation bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0; - bool isCoordNormalized = !isBindless && config.GpuAccessor.QueryTextureCoordNormalized(texOp.Handle, texOp.CbufSlot); + bool isCoordNormalized = isBindless || config.GpuAccessor.QueryTextureCoordNormalized(texOp.Handle, texOp.CbufSlot); if (!hasInvalidOffset && isCoordNormalized) { -- cgit v1.2.3