From 053dcfdb0572da9c03d4343a82ac69ac44e3276b Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 31 Jan 2021 21:13:38 -0300 Subject: Use multiple dest operands for shader call instructions (#1975) * Use multiple dest operands for shader call instructions * Passing opNode is no longer needed --- Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'Ryujinx.Graphics.Shader/Translation/Optimizations') diff --git a/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs b/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs index 9a0815c3..61b1544f 100644 --- a/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs +++ b/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs @@ -289,7 +289,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations case Instruction.AtomicSwap: case Instruction.AtomicXor: case Instruction.Call: - case Instruction.CallOutArgument: return true; } } @@ -306,7 +305,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations for (int index = 0; index < node.DestsCount; index++) { - if (node.GetDest(index).Type != OperandType.LocalVariable) + Operand dest = node.GetDest(index); + + if (dest != null && dest.Type != OperandType.LocalVariable) { return false; } @@ -319,7 +320,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations { for (int index = 0; index < node.DestsCount; index++) { - if (node.GetDest(index).UseOps.Count != 0) + Operand dest = node.GetDest(index); + + if (dest != null && dest.UseOps.Count != 0) { return false; } -- cgit v1.2.3