From 4770cfa920b606b1496ca9348c3dd69b476dbbbf Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 20 Apr 2021 07:33:54 -0300 Subject: Only enable clip distance if written to on shader (#2217) * Only enable clip distance if written to on shader * Signal InstanceId use through FeatureFlags * Shader cache version bump --- Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs') diff --git a/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs b/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs index d2b53f84..1b712896 100644 --- a/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs +++ b/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs @@ -12,9 +12,11 @@ namespace Ryujinx.Graphics.Shader.Translation None = 0, // Affected by resolution scaling. - FragCoordXY = 1 << 1, IntegerSampling = 1 << 0, + FragCoordXY = 1 << 1, + + Bindless = 1 << 2, - Bindless = 1 << 2, + InstanceId = 1 << 3 } } -- cgit v1.2.3