From 650cc41c02e4b7305750e23f855cdc7ce533a1b2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 8 Dec 2021 17:54:12 -0300 Subject: Implement remaining shader double-precision instructions (#2845) * Implement remaining shader double-precision instructions * Shader cache version bump --- Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Shader/StructuredIr') diff --git a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs index 7190d22a..799aec24 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs @@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr Add(Instruction.ImageLoad, VariableType.F32); Add(Instruction.ImageStore, VariableType.None); Add(Instruction.ImageAtomic, VariableType.S32); - Add(Instruction.IsNan, VariableType.Bool, VariableType.F32); + Add(Instruction.IsNan, VariableType.Bool, VariableType.Scalar); Add(Instruction.LoadAttribute, VariableType.F32, VariableType.S32, VariableType.S32, VariableType.S32); Add(Instruction.LoadConstant, VariableType.F32, VariableType.S32, VariableType.S32); Add(Instruction.LoadGlobal, VariableType.U32, VariableType.S32, VariableType.S32); -- cgit v1.2.3