From 3bcc395253e020df40763d36ba9401b126b17173 Mon Sep 17 00:00:00 2001 From: gdk Date: Sun, 27 Oct 2019 17:51:33 -0300 Subject: Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures --- Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.Shader/StructuredIr') diff --git a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs index d6ce76db..675a9678 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs @@ -83,6 +83,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr Add(Instruction.Negate, VariableType.Scalar, VariableType.Scalar); Add(Instruction.PackHalf2x16, VariableType.U32, VariableType.F32, VariableType.F32); Add(Instruction.ReciprocalSquareRoot, VariableType.Scalar, VariableType.Scalar); + Add(Instruction.Round, VariableType.F32, VariableType.F32); Add(Instruction.Sine, VariableType.Scalar, VariableType.Scalar); Add(Instruction.SquareRoot, VariableType.Scalar, VariableType.Scalar); Add(Instruction.StoreGlobal, VariableType.None, VariableType.S32, VariableType.S32, VariableType.F32); -- cgit v1.2.3