From dc97457bf0121b9383054ca14d3c525b56b92634 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 3 Mar 2020 11:02:08 -0300 Subject: Initial support for double precision shader instructions. (#963) * Implement DADD, DFMA and DMUL shader instructions * Rename FP to FP32 * Correct double immediate * Classic mistake --- Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs') diff --git a/Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs b/Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs index 4c7f3849..0afafb2b 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/VariableType.cs @@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr Scalar, Int, F32, + F64, S32, U32 } -- cgit v1.2.3