From 769c02235f489f02b1791e6e76dc8b3ab18028ee Mon Sep 17 00:00:00 2001 From: gdk Date: Fri, 8 Nov 2019 17:29:41 -0300 Subject: Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled --- Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs') diff --git a/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs b/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs index d6d40732..5473978e 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs @@ -16,8 +16,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr TextureFlags flags, int handle, int arraySize, - int compMask, - params IAstNode[] sources) : base(inst, compMask, sources) + int index, + params IAstNode[] sources) : base(inst, index, sources) { Type = type; Flags = flags; -- cgit v1.2.3