From 49f970d5bd9163e2b4e26a33ef8f84529174d5de Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 25 Oct 2020 17:00:44 -0300 Subject: Implement CAL and RET shader instructions (#1618) * Add support for CAL and RET shader instructions * Remove unused stuff * Fix a bug that could cause the wrong values to be passed to a function * Avoid repopulating function id dictionary every time * PR feedback * Fix vertex shader A/B merge --- Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs') diff --git a/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs b/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs index a3fa3e3a..188bf919 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs @@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr int handle, int arraySize, int index, - params IAstNode[] sources) : base(inst, index, sources) + params IAstNode[] sources) : base(inst, index, sources, sources.Length) { Type = type; Format = format; -- cgit v1.2.3