From 4770cfa920b606b1496ca9348c3dd69b476dbbbf Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 20 Apr 2021 07:33:54 -0300 Subject: Only enable clip distance if written to on shader (#2217) * Only enable clip distance if written to on shader * Signal InstanceId use through FeatureFlags * Shader cache version bump --- Ryujinx.Graphics.Shader/ShaderProgramInfo.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Shader/ShaderProgramInfo.cs') diff --git a/Ryujinx.Graphics.Shader/ShaderProgramInfo.cs b/Ryujinx.Graphics.Shader/ShaderProgramInfo.cs index 2324fac2..9329442f 100644 --- a/Ryujinx.Graphics.Shader/ShaderProgramInfo.cs +++ b/Ryujinx.Graphics.Shader/ShaderProgramInfo.cs @@ -11,13 +11,15 @@ namespace Ryujinx.Graphics.Shader public ReadOnlyCollection Images { get; } public bool UsesInstanceId { get; } + public byte ClipDistancesWritten { get; } public ShaderProgramInfo( BufferDescriptor[] cBuffers, BufferDescriptor[] sBuffers, TextureDescriptor[] textures, TextureDescriptor[] images, - bool usesInstanceId) + bool usesInstanceId, + byte clipDistancesWritten) { CBuffers = Array.AsReadOnly(cBuffers); SBuffers = Array.AsReadOnly(sBuffers); @@ -25,6 +27,7 @@ namespace Ryujinx.Graphics.Shader Images = Array.AsReadOnly(images); UsesInstanceId = usesInstanceId; + ClipDistancesWritten = clipDistancesWritten; } } } \ No newline at end of file -- cgit v1.2.3