From 9f12e50a546b15533778ed0d8290202af91c10a2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 25 Apr 2023 19:51:07 -0300 Subject: Refactor attribute handling on the shader generator (#4565) * Refactor attribute handling on the shader generator * Implement gl_ViewportMask[] * Add back the Intel FrontFacing bug workaround * Fix GLSL transform feedback outputs mistmatch with fragment stage * Shader cache version bump * Fix geometry shader recognition * PR feedback * Delete GetOperandDef and GetOperandUse * Remove replacements that are no longer needed on GLSL compilation on Vulkan * Fix incorrect load for per-patch outputs * Fix build --- .../IntermediateRepresentation/OperandType.cs | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandType.cs') diff --git a/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandType.cs b/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandType.cs index 7566a03f..4d2da734 100644 --- a/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandType.cs +++ b/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandType.cs @@ -3,8 +3,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation enum OperandType { Argument, - Attribute, - AttributePerPatch, Constant, ConstantBuffer, Label, @@ -12,12 +10,4 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation Register, Undefined } - - static class OperandTypeExtensions - { - public static bool IsAttribute(this OperandType type) - { - return type == OperandType.Attribute || type == OperandType.AttributePerPatch; - } - } } \ No newline at end of file -- cgit v1.2.3