From 9f12e50a546b15533778ed0d8290202af91c10a2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 25 Apr 2023 19:51:07 -0300 Subject: Refactor attribute handling on the shader generator (#4565) * Refactor attribute handling on the shader generator * Implement gl_ViewportMask[] * Add back the Intel FrontFacing bug workaround * Fix GLSL transform feedback outputs mistmatch with fragment stage * Shader cache version bump * Fix geometry shader recognition * PR feedback * Delete GetOperandDef and GetOperandUse * Remove replacements that are no longer needed on GLSL compilation on Vulkan * Fix incorrect load for per-patch outputs * Fix build --- .../IntermediateRepresentation/OperandHelper.cs | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandHelper.cs') diff --git a/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandHelper.cs b/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandHelper.cs index 7fed861e..37c349e8 100644 --- a/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandHelper.cs +++ b/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandHelper.cs @@ -10,16 +10,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation return new Operand(OperandType.Argument, value); } - public static Operand Attribute(int value) - { - return new Operand(OperandType.Attribute, value); - } - - public static Operand AttributePerPatch(int value) - { - return new Operand(OperandType.AttributePerPatch, value); - } - public static Operand Cbuf(int slot, int offset) { return new Operand(slot, offset); -- cgit v1.2.3