From 9dfe81770a8337a7a469eb3bac0ae9599cc0f61c Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 29 Dec 2022 12:09:34 -0300 Subject: Use vector outputs for texture operations (#3939) * Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K --- Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs') diff --git a/Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs b/Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs index 9a2c844d..aa9776bc 100644 --- a/Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs +++ b/Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs @@ -134,6 +134,7 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation Truncate, UnpackDouble2x32, UnpackHalf2x16, + VectorExtract, VoteAll, VoteAllEqual, VoteAny, -- cgit v1.2.3