From 636542d817b3403ae44b46a48a67cedc0c7b42c5 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 30 Jul 2020 02:53:23 -0300 Subject: Refactor shader translator ShaderConfig and reduce the number of out args (#1438) --- Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Ryujinx.Graphics.Shader/Instructions') diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs index ea153b11..77e3fae7 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs @@ -283,14 +283,14 @@ namespace Ryujinx.Graphics.Shader.Instructions public static void Tld(EmitterContext context) { - context.UsedFeatures |= FeatureFlags.IntegerSampling; + context.Config.SetUsedFeature(FeatureFlags.IntegerSampling); EmitTextureSample(context, TextureFlags.IntCoords); } public static void TldB(EmitterContext context) { - context.UsedFeatures |= FeatureFlags.IntegerSampling; + context.Config.SetUsedFeature(FeatureFlags.IntegerSampling); EmitTextureSample(context, TextureFlags.IntCoords | TextureFlags.Bindless); } @@ -432,7 +432,7 @@ namespace Ryujinx.Graphics.Shader.Instructions return; } - context.UsedFeatures |= FeatureFlags.IntegerSampling; + context.Config.SetUsedFeature(FeatureFlags.IntegerSampling); flags = ConvertTextureFlags(tldsOp.Target) | TextureFlags.IntCoords; -- cgit v1.2.3