From 524fe3bea4ddcb2587ebde06c803645a0bfcd5c2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 2 Apr 2021 07:50:35 -0300 Subject: Implement shader HelperThreadNV (#2163) * Implement shader HelperThreadNV * Bump shader cache version * Use gl_HelperInvocation since its supported across all vendors * Nit --- Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Ryujinx.Graphics.Shader/Instructions') diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs index 085325ee..98a713fb 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs @@ -63,6 +63,11 @@ namespace Ryujinx.Graphics.Shader.Instructions // TODO: Use value from Y direction GPU register. case SystemRegister.YDirection: src = ConstF(1); break; + case SystemRegister.ThreadKill: src = context.Config.Stage == ShaderStage.Fragment + ? Attribute(AttributeConsts.ThreadKill) + : Const(0); + break; + case SystemRegister.ThreadId: { Operand tidX = Attribute(AttributeConsts.ThreadIdX); -- cgit v1.2.3