From cedd2007451c046a1276556bacb4e19333b11557 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 25 Feb 2023 07:39:51 -0300 Subject: Move gl_Layer to vertex shader if geometry is not supported (#4368) * Set gl_Layer on vertex shader if it's set on the geometry shader and it does nothing else * Shader cache version bump * PR feedback * Fix typo --- Ryujinx.Graphics.Shader/IGpuAccessor.cs | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'Ryujinx.Graphics.Shader/IGpuAccessor.cs') diff --git a/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/Ryujinx.Graphics.Shader/IGpuAccessor.cs index 55df8dc3..f364437c 100644 --- a/Ryujinx.Graphics.Shader/IGpuAccessor.cs +++ b/Ryujinx.Graphics.Shader/IGpuAccessor.cs @@ -259,6 +259,15 @@ namespace Ryujinx.Graphics.Shader return false; } + /// + /// Queries host GPU geometry shader support. + /// + /// True if the GPU and driver supports geometry shaders, false otherwise + bool QueryHostSupportsGeometryShader() + { + return true; + } + /// /// Queries host GPU geometry shader passthrough support. /// -- cgit v1.2.3