From ff7a933ec01f790aa842b0ef75081ed3e0a654a2 Mon Sep 17 00:00:00 2001 From: Thog Date: Sat, 23 May 2020 12:04:35 +0200 Subject: Implement TMML and TMML.B (#1270) * Implement TMML and TMML.B This implement TMML and TMML.B instructions * Fix TmmlB declaration alignment * Address gdkchan's comments * Fix inverted encoding definitions --- Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs') diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs index dcb6b1f6..be93f137 100644 --- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs +++ b/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs @@ -231,6 +231,8 @@ namespace Ryujinx.Graphics.Shader.Decoders Set("11011101xx111x", InstEmit.TldB, typeof(OpCodeTld)); Set("110010xxxx111x", InstEmit.Tld4, typeof(OpCodeTld4)); Set("1101111011111x", InstEmit.Tld4, typeof(OpCodeTld4B)); + Set("11011111011000", InstEmit.TmmlB, typeof(OpCodeTexture)); + Set("11011111010110", InstEmit.Tmml, typeof(OpCodeTexture)); Set("110111100x1110", InstEmit.Txd, typeof(OpCodeTxd)); Set("1101111101001x", InstEmit.Txq, typeof(OpCodeTex)); Set("1101111101010x", InstEmit.TxqB, typeof(OpCodeTex)); -- cgit v1.2.3