From e4777717cdf70c61365494cdb91568172fa5bfe8 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 12 Oct 2020 21:46:04 -0300 Subject: Implement LEA.HI shader instruction (#1609) --- Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs') diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs index eef36a95..edbd8bb2 100644 --- a/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs +++ b/Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs @@ -179,6 +179,8 @@ namespace Ryujinx.Graphics.Shader.Decoders Set("010010111101xx", InstEmit.Lea, typeof(OpCodeAluCbuf)); Set("0011011x11010x", InstEmit.Lea, typeof(OpCodeAluImm)); Set("0101101111010x", InstEmit.Lea, typeof(OpCodeAluReg)); + Set("000110xxxxxxxx", InstEmit.Lea_Hi, typeof(OpCodeAluCbuf)); + Set("0101101111011x", InstEmit.Lea_Hi, typeof(OpCodeAluReg)); Set("0100110001000x", InstEmit.Lop, typeof(OpCodeLopCbuf)); Set("0011100001000x", InstEmit.Lop, typeof(OpCodeLopImm)); Set("000001xxxxxxxx", InstEmit.Lop, typeof(OpCodeLopImm32)); -- cgit v1.2.3