From 2f164917126ecef3a44c989e9442d2c663e58535 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 21 Oct 2020 09:13:44 -0300 Subject: Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) * Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment --- Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs') diff --git a/Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs b/Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs index 15fbb9af..035aa730 100644 --- a/Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs +++ b/Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs @@ -16,6 +16,8 @@ namespace Ryujinx.Graphics.Shader.Decoders public bool SetCondCode { get; protected set; } public bool Saturate { get; protected set; } + public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeAlu(emitter, address, opCode); + public OpCodeAlu(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) { Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr); -- cgit v1.2.3