From b8e3909d800ff5947683bb169d8efda2ef63d697 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 12 Jan 2020 20:27:50 -0300 Subject: Add a GetSpan method to the memory manager and use it on GPU (#877) --- Ryujinx.Graphics.Shader/Decoders/Decoder.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Ryujinx.Graphics.Shader/Decoders/Decoder.cs') diff --git a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs index db63712b..8a502e3c 100644 --- a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs +++ b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs @@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Shader.Decoders _opActivators = new ConcurrentDictionary(); } - public static Block[] Decode(Span code, ulong headerSize) + public static Block[] Decode(ReadOnlySpan code, ulong headerSize) { List blocks = new List(); @@ -214,10 +214,10 @@ namespace Ryujinx.Graphics.Shader.Decoders } private static void FillBlock( - Span code, - Block block, - ulong limitAddress, - ulong startAddress) + ReadOnlySpan code, + Block block, + ulong limitAddress, + ulong startAddress) { ulong address = block.Address; -- cgit v1.2.3