From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001 From: Andrey Sukharev Date: Mon, 5 Dec 2022 16:47:39 +0300 Subject: Make structs readonly when applicable (#4002) * Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too --- Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs | 2 +- Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl') diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs index fc9aef7e..7b2a6b46 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstInfo.cs @@ -1,6 +1,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions { - struct InstInfo + readonly struct InstInfo { public InstType Type { get; } diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index b7891426..ccc87a7f 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { private static readonly string[] StagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" }; - private struct BuiltInAttribute + private readonly struct BuiltInAttribute { public string Name { get; } -- cgit v1.2.3