From 88a0e720cbe567aff67b6124aa9e6cfc17599739 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 20 Aug 2022 16:20:27 -0300 Subject: Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) * Use RGBA16 vertex format if RGB16 is not supported on Vulkan * Catch all shader compilation exceptions --- Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs') diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index da720f4d..1ab91f77 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -454,12 +454,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl AttributeType type = context.Config.GpuAccessor.QueryAttributeType(location); - return type switch - { - AttributeType.Sint => VariableType.S32, - AttributeType.Uint => VariableType.U32, - _ => VariableType.F32 - }; + return type.ToVariableType(); } } -- cgit v1.2.3