From 0031edae27ba6a7bdb08db51efd84c887a6bdabd Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 28 Oct 2020 17:20:43 -0300 Subject: Avoid sampler conflicts on bindless samplers with the same name (#1642) --- Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs') diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index 14ea7032..8e878b0d 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -247,7 +247,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { AstOperand operand = texOp.GetSource(0) as AstOperand; - suffix = "_cb" + operand.CbufSlot + "_" + operand.CbufOffset; + suffix = $"_{texOp.Type.ToGlslSamplerType()}_cb{operand.CbufSlot}_{operand.CbufOffset}"; } else { -- cgit v1.2.3