From 9dfe81770a8337a7a469eb3bac0ae9599cc0f61c Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 29 Dec 2022 12:09:34 -0300 Subject: Use vector outputs for texture operations (#3939) * Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K --- .../CodeGen/Glsl/NumberFormatter.cs | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs') diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs index 2ec44277..eb27e9bf 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/NumberFormatter.cs @@ -1,4 +1,4 @@ -using Ryujinx.Graphics.Shader.StructuredIr; +using Ryujinx.Graphics.Shader.Translation; using System; using System.Globalization; @@ -8,21 +8,21 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { private const int MaxDecimal = 256; - public static bool TryFormat(int value, VariableType dstType, out string formatted) + public static bool TryFormat(int value, AggregateType dstType, out string formatted) { - if (dstType == VariableType.F32) + if (dstType == AggregateType.FP32) { return TryFormatFloat(BitConverter.Int32BitsToSingle(value), out formatted); } - else if (dstType == VariableType.S32) + else if (dstType == AggregateType.S32) { formatted = FormatInt(value); } - else if (dstType == VariableType.U32) + else if (dstType == AggregateType.U32) { formatted = FormatUint((uint)value); } - else if (dstType == VariableType.Bool) + else if (dstType == AggregateType.Bool) { formatted = value != 0 ? "true" : "false"; } @@ -65,13 +65,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl return true; } - public static string FormatInt(int value, VariableType dstType) + public static string FormatInt(int value, AggregateType dstType) { - if (dstType == VariableType.S32) + if (dstType == AggregateType.S32) { return FormatInt(value); } - else if (dstType == VariableType.U32) + else if (dstType == AggregateType.U32) { return FormatUint((uint)value); } -- cgit v1.2.3