From 142cededd4db2ff4f83a4833580d343a4f0a8cde Mon Sep 17 00:00:00 2001 From: riperiperi Date: Tue, 31 Aug 2021 06:51:57 +0100 Subject: Implement Shader Instructions SUATOM and SURED (#2090) * Initial Implementation * Further improvements (no support for float/64-bit types) * Merge atomic and reduce instructions, add missing format switch * Fix rebase issues. * Not used. * Whoops. Fixed. * Partial implementation of inc/dec, cleanup and TODOs * Remove testing path * Address Feedback --- Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs') diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs index a4957658..6f4f0c4e 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs @@ -72,6 +72,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions Add(Instruction.GroupMemoryBarrier, InstType.CallNullary, "groupMemoryBarrier"); Add(Instruction.ImageLoad, InstType.Special); Add(Instruction.ImageStore, InstType.Special); + Add(Instruction.ImageAtomic, InstType.Special); Add(Instruction.IsNan, InstType.CallUnary, "isnan"); Add(Instruction.LoadAttribute, InstType.Special); Add(Instruction.LoadConstant, InstType.Special); -- cgit v1.2.3