From 8428bb6541d300d82522fd19c2ef3e6f2ba52ece Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 8 Dec 2022 14:08:07 -0300 Subject: Fix shader FSWZADD instruction (#4069) * Fix shader FSWZADD instruction * Shader cache version bump --- Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions') diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl index ed00dfec..057cb6ca 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl @@ -2,6 +2,6 @@ float Helper_SwizzleAdd(float x, float y, int mask) { vec4 xLut = vec4(1.0, -1.0, 1.0, 0.0); vec4 yLut = vec4(1.0, 1.0, -1.0, 1.0); - int lutIdx = mask >> int($SUBGROUP_INVOCATION$ & 3u) * 2; + int lutIdx = (mask >> (int($SUBGROUP_INVOCATION$ & 3u) * 2)) & 3; return x * xLut[lutIdx] + y * yLut[lutIdx]; } \ No newline at end of file -- cgit v1.2.3