From d512ce122cb1c9a7fe7cb40d3f85d642ee37f897 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 18 Oct 2021 18:38:04 -0300 Subject: Initial tessellation shader support (#2534) * Initial tessellation shader support * Nits * Re-arrange built-in table * This is not needed anymore * PR feedback --- Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs') diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs index eaf1050c..47350408 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs @@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl public const string SamplerNamePrefix = "tex"; public const string ImageNamePrefix = "img"; + public const string PerPatchAttributePrefix = "patch_attr_"; public const string IAttributePrefix = "in_attr"; public const string OAttributePrefix = "out_attr"; -- cgit v1.2.3