From df820a72def62319fe97236a2006c64bfb7c065a Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 12 Jan 2021 18:50:54 -0300 Subject: Implement clear buffer (fast path) (#1902) * Implement clear buffer (fast path) * Remove blank line --- Ryujinx.Graphics.OpenGL/Buffer.cs | 21 +++++++++++++++++++++ Ryujinx.Graphics.OpenGL/Pipeline.cs | 11 ++++++++--- 2 files changed, 29 insertions(+), 3 deletions(-) (limited to 'Ryujinx.Graphics.OpenGL') diff --git a/Ryujinx.Graphics.OpenGL/Buffer.cs b/Ryujinx.Graphics.OpenGL/Buffer.cs index 89216b83..ecb7dc90 100644 --- a/Ryujinx.Graphics.OpenGL/Buffer.cs +++ b/Ryujinx.Graphics.OpenGL/Buffer.cs @@ -6,6 +6,27 @@ namespace Ryujinx.Graphics.OpenGL { static class Buffer { + public static void Clear(BufferHandle destination, int offset, int size, uint value) + { + GL.BindBuffer(BufferTarget.CopyWriteBuffer, destination.ToInt32()); + + unsafe + { + uint* valueArr = stackalloc uint[1]; + + valueArr[0] = value; + + GL.ClearBufferSubData( + BufferTarget.CopyWriteBuffer, + PixelInternalFormat.Rgba8ui, + (IntPtr)offset, + (IntPtr)size, + PixelFormat.RgbaInteger, + PixelType.UnsignedByte, + (IntPtr)valueArr); + } + } + public static BufferHandle Create() { return Handle.FromInt32(GL.GenBuffer()); diff --git a/Ryujinx.Graphics.OpenGL/Pipeline.cs b/Ryujinx.Graphics.OpenGL/Pipeline.cs index 8b0a86aa..b6a34e9c 100644 --- a/Ryujinx.Graphics.OpenGL/Pipeline.cs +++ b/Ryujinx.Graphics.OpenGL/Pipeline.cs @@ -91,6 +91,11 @@ namespace Ryujinx.Graphics.OpenGL _tfEnabled = true; } + public void ClearBuffer(BufferHandle destination, int offset, int size, uint value) + { + Buffer.Clear(destination, offset, size, value); + } + public void ClearRenderTargetColor(int index, uint componentMask, ColorF color) { GL.ColorMask( @@ -102,7 +107,7 @@ namespace Ryujinx.Graphics.OpenGL float[] colors = new float[] { color.Red, color.Green, color.Blue, color.Alpha }; - GL.ClearBuffer(ClearBuffer.Color, index, colors); + GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer.Color, index, colors); RestoreComponentMask(index); @@ -133,11 +138,11 @@ namespace Ryujinx.Graphics.OpenGL } else if (depthMask) { - GL.ClearBuffer(ClearBuffer.Depth, 0, ref depthValue); + GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer.Depth, 0, ref depthValue); } else if (stencilMask != 0) { - GL.ClearBuffer(ClearBuffer.Stencil, 0, ref stencilValue); + GL.ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer.Stencil, 0, ref stencilValue); } if (stencilMaskChanged) -- cgit v1.2.3