From c8f9292babd5aa6021ce1bd6a977130baebb7de3 Mon Sep 17 00:00:00 2001 From: Emmanuel Hansen Date: Tue, 16 Aug 2022 16:32:37 +0000 Subject: Avalonia - Couple fixes and improvements to vulkan (#3483) * drop split devices, rebase * add fallback to opengl if vulkan is not available * addressed review * ensure present image references are incremented and decremented when necessary * allow changing vsync for vulkan * fix screenshot on avalonia vulkan * save favorite when toggled * improve sync between popups * use separate devices for each new window * fix crash when closing window * addressed review * don't create the main window with immediate mode * change skia vk delegate to method * update vulkan throwonerror * addressed review --- Ryujinx.Graphics.OpenGL/Window.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Ryujinx.Graphics.OpenGL') diff --git a/Ryujinx.Graphics.OpenGL/Window.cs b/Ryujinx.Graphics.OpenGL/Window.cs index e5a7ebf0..f67c6a72 100644 --- a/Ryujinx.Graphics.OpenGL/Window.cs +++ b/Ryujinx.Graphics.OpenGL/Window.cs @@ -58,6 +58,8 @@ namespace Ryujinx.Graphics.OpenGL GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4); } + public void ChangeVSyncMode(bool vsyncEnabled) { } + private void CreateStagingFramebuffer() { _stagingFrameBuffer = GL.GenFramebuffer(); -- cgit v1.2.3