From 3aa3c4261a57e0daa595decbe689973bd0be473d Mon Sep 17 00:00:00 2001 From: emmauss Date: Wed, 12 Feb 2020 00:56:19 +0000 Subject: Add inbuilt Opengl renderer to window (#922) * add gl rendering widget * embed renderer into main window * add input * fix mouse input * fix mouse coords * refresh game list after closing game, remove profiler method * rebase, hide game list progress bar while game is running * Some bug fixes Changelog: - Reapply some changes that got lost while rebasing from #904 - Make sure to guarantee exclusivity on the GL context (fixing multiple possible race conditions on Windows) - Avoid making GLRenderer disposed multiple time * add fullscreen, enable input on focus, disable aplha * addressed comments * Disable transparency in the window * fix fullscreen state, fix focus, addressed comments * nit * addressed nit Co-authored-by: Thog --- Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Graphics.OpenGL') diff --git a/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj b/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj index f2a93777..27540055 100644 --- a/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj +++ b/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj @@ -7,7 +7,7 @@ - + -- cgit v1.2.3