From 17200214dfbd60ba075f106e558d4f563a1bbe98 Mon Sep 17 00:00:00 2001 From: HorrorTroll Date: Wed, 25 Mar 2020 04:54:09 +0700 Subject: Add GPU name in status bar (#984) * Add GPU name in status bar * Fixed like Ac_K suggest * Nit. * Minor fix * Minor change. * Nit. * Fixed for ATI vendor * Minor fix, again... --- Ryujinx.Graphics.OpenGL/Renderer.cs | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'Ryujinx.Graphics.OpenGL') diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index ccb53397..6ff3c36c 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -19,6 +19,12 @@ namespace Ryujinx.Graphics.OpenGL internal TextureCopy TextureCopy { get; } + public string GpuVendor { get; private set; } + + public string GpuRenderer { get; private set; } + + public string GpuVersion { get; private set; } + public Renderer() { _pipeline = new Pipeline(); @@ -78,11 +84,11 @@ namespace Ryujinx.Graphics.OpenGL private void PrintGpuInformation() { - string gpuVendor = GL.GetString(StringName.Vendor); - string gpuRenderer = GL.GetString(StringName.Renderer); - string gpuVersion = GL.GetString(StringName.Version); + GpuVendor = GL.GetString(StringName.Vendor); + GpuRenderer = GL.GetString(StringName.Renderer); + GpuVersion = GL.GetString(StringName.Version); - Logger.PrintInfo(LogClass.Gpu, $"{gpuVendor} {gpuRenderer} ({gpuVersion})"); + Logger.PrintInfo(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})"); } public void ResetCounter(CounterType type) -- cgit v1.2.3