From 8e1adb95cf7f67b976f105f4cac26d3ff2986057 Mon Sep 17 00:00:00 2001 From: mpnico Date: Thu, 26 Aug 2021 23:50:28 +0200 Subject: Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) * Add support for HLE macros and accelerate MultiDrawElementsIndirectCount * Add missing barrier * Fix index buffer count * Add support check for each macro hle before use * Add missing xml doc Co-authored-by: gdkchan --- Ryujinx.Graphics.OpenGL/Renderer.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs') diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index 01072176..6b620bb8 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -107,6 +107,7 @@ namespace Ryujinx.Graphics.OpenGL HwCapabilities.SupportsNonConstantTextureOffset, HwCapabilities.SupportsTextureShadowLod, HwCapabilities.SupportsViewportSwizzle, + HwCapabilities.SupportsIndirectParameters, HwCapabilities.MaximumComputeSharedMemorySize, HwCapabilities.MaximumSupportedAnisotropy, HwCapabilities.StorageBufferOffsetAlignment); -- cgit v1.2.3